Enemy Types & Counters
Learn about all enemy types, their stats, weaknesses, and how to counter them effectively.
Basic Ground Units
Standard enemies that follow ground paths. They can be attacked by both ground and hybrid units.
- Kriatu (Cheater) - #1 ground unit with Duelist trait
- Rule (ROOM) - High ground DPS, free from BattlePass
- Ronin Obito - Top 3 ground unit, free Day 7 reward
- Any hybrid unit (Berserker, Jinoo, Dragon Silver)
Armored Enemies
Enemies with high armor that take reduced damage from standard attacks. Require armor-piercing units or high damage output.
- Kenpachi (Berserker) - Bypasses hyper armor, slows enemies
- Units with armor-piercing abilities
- High DPS units with Ruler trait
Flying Units
Enemies that fly above the ground. Can only be attacked by hybrid units, air units, or units placed on hills. Introduced in 'Hollowed Moon' stages.
- Spade (Donut) - Top 2 Air/Hill DPS
- Cyborg (Fearless) - Top 2 Air/Hill DPS
- Any hybrid unit (can attack both ground and air)
- Zora - Great beginner Air unit with stun
Ensure you have air coverage before entering 'Hollowed Moon' stages. Playing with friends who can provide air support is also recommended.
Boss Mechanics
Boss enemies have substantial health pools and often appear at the end of waves or in special challenges. They require strategic placement and strong DPS to defeat.
- Law (Rule/ROOM) - Amazing boss killer with teleport support
- Berserker (Enraged) - Fast ramp-up damage
- Kirito (Cheater) - High damage, especially in Virtual Realm
- Units with boss damage bonuses or crit scaling
- Focus all DPS on the boss when it appears
- Use stun/slow units to delay boss movement
- Position units to maximize damage uptime
- Save active abilities for boss phases
- In challenges, bring friends for drop boost (up to 60%)
Progressive Difficulty
Enemies continuously scale in strength as waves progress. In Infinite Mode, this scaling continues indefinitely, challenging you to optimize your team composition and strategy.
Difficulty Meter
In Story Mode, you can adjust the difficulty meter to increase challenge and rewards. Higher difficulties (300%+) multiply gem earnings but demand stronger units. Tailor the difficulty to what your current unit lineup can comfortably handle.
Counter Strategy:
- Use scaling units (Jinoo, Dragon Silver) for Infinite Mode
- Focus on units with infinite scaling mechanics
- Prioritize traits that provide long-term power (Eternal, Sacred)
- Etherealize units to unlock powerful passives
- Equip maxed-out relics for substantial stat increases