Complete Universal Tower Defense tier list rankings of all units by role - Hybrid, Ground, Air/Hill, Support, and Farm. Discover the best units in Universal Tower Defense.
The undisputed best character in the game. Insane damage, summoning capabilities, and ability to buff his summons make him undeniably broken. Hardest to acquire due to no pity system.
With recent buffs, Ragna has become a powerhouse, offering immense damage and utility. His unique ability to power up and then delete himself, if used correctly, makes him incredibly potent.
An incredibly underrated unit. Her time-stop and consistent damage output, coupled with her hybrid transformation, make her a fantastic choice. Must-have for Infinite mode.
Arguably the strongest mythical in the game. A wrecking ball of damage with useful passive abilities that shred armor and debuff enemies. Best Challenge mode carry.
Despite recent nerfs, Kirito remains a ridiculously powerful unit, especially in Virtual Realm, where he can single-handedly carry runs. Best ground unit with Duelist trait.
A very good all-around unit. Offers support through stunning, evasion against boss attacks, and high Black Burn DPS, complete with a mini-nuke ability.
This unit is genuinely broken. As a great hybrid character, he supports with burn and confusion, making him a must-get for serious players. Best budget unit.
An excellent boss killer whose 'ROOM' ability provides insane support by repositioning enemies, making him a fun and highly effective unit. Top 2 Challenge unit.
As the best air unit in the game, Ace provides crucial aerial coverage and is arguably the best 'hill' unit for sustained damage.
While strong with high damage and hybrid capabilities, Mob is placed at number 10 because other characters can perform his role more efficiently, though he's still a solid unit to have.
The absolute best units overall, considering all game modes and optimal setups
Characters transitioning from ground to hybrid attacks, versatile damage dealers
Top-tier air damage units for aerial enemy coverage
Powerful ground units specialized for ground enemy damage
Essential support characters that buff allies and control enemies
Reliable but not meta-defining support units that provide solid utility
| Relic Set | Set Bonus | Best For |
|---|---|---|
| Junior Ninja | Head: +10% received buffs Body/Legs: +5% DMG, +10% Wind DMG | Wind units with Miku buffs |
| Master Ninja | Head: +20% DOT every 5 attacks Body/Legs: +5% DMG, +10% Dark/Rose/Fire | Admiral (Magma), DoT units |
| Sun God | Head: DMG buff = range (every 6 attacks) Body/Legs: +5% DMG, +10% Light/Water/Ice | Kriatu, high attack speed units |
| Laughing Captain | Head: -10% Active CD Body/Legs: +5% DMG, -5% CD, +5% Range | Lulu, any active ability units |
| Berserk Shinigami | Head: 20% True DMG every 5th hit Body/Legs: +5% DMG, +15% Armor DMG | Berserker, armor shred units |
| Ex Captain Uraharo | Head: 5% Yen refund on upgrades Body/Legs: +10% Crit Rate, +25% Crit DMG | Mythics/Secrets with Duelist trait |